Let the Fight begin! Firepower VS Speed What do you say, if it comes to a 1v1 Battle? The Stats: [img width=700 height=118]http://i57.tinypic.com/8yba05.png[/img] @ max 89.1 kph VS [img width=700 height=116]http://i57.tinypic.com/264qukw.png[/img] @ max 106.9 kph
My money is on the Storm Crow. That extra speed is worth more than the one extra SRM6 the Mad Dog has. That is if it's Splat Crow vs Splat Dog.
Right now, I'd say the Scrows would take it...more because the Mad Dogs are so new, no one has them elited, and they are not in good practice yet. Give it a month, and I'd put more stock on the Mad Dog though, when those start getting mastered, it's gonna be a nasty time out there. Especially if they team up with a good NARCer...
Gimme another week or so to get a Dog elited and then we will see in a 1vs1. Though I believe in the Splatcrow, it's got more agility even when both are elited. That 30 extra in engine rating is noticeable.
Stormcrow lazer vomit wins a lot of the time, however a couple good SRM or SSRM volleys will take him out faster.
It will depend on the map, and how easily the Stormcrow can out-maneuver the Mad Dog. If it's Caustic or Frozen City, for instance, and he's able to use ridges or buildings for quick shots while running circles around the Mad Dog, maybe the Stormcrow would win. But in a straight-up brawl, where the two of 'em go at it face to face, I honestly think the Mad Dog would win every time. Plain reason: for 'Mechs of that size, but with that much firepower, all it takes is one well-placed Alpha to core the CT of one's opponent . . . and both these 'Mechs can usually alpha twice before overheating. So the Mad Dog, because he has a higher alpha and slightly more armor, would most likely kill the Stormcrow before speed and maneuvering would ever even come into the picture.
Guys... you really should know better than just comparing punch, speed and possible loadout. The Vulture has, compared to the Ryoken, a major disadvantage: It's really big and it's sidetorsos are very easy to hit. Maybe it's hus my perception, but standing next to a Daishi in 3rd Person the Vulture seems to be taller, and it's even taller than the Madcat. I think PGI might want to resize the Mech and reallocate hitpoints in the future. Think of roles. The Ryoken is the overall better brawler. Smaller profile, heavy loadout, not too dependant on ammo. And with a heavy punch. True, most builds are hot, but it can retreat of hotspots due to higher mobility/agility. We all agree that the Ryoken and the Madcat share the throne for the best ClanMech so far. Now the Vulture... I don't know man. For me it seems more that, although it's not a second line unit per se, it is best used as a midrange supporter. I also have the 6SRM6 Variant with some extra lasers for backup... but you have to be very careful using this machine. It has a helluva punch but tends to heat up real quick. Keeping an eye on damaged targets and picking loners is the best option rather than going full rampage. Thus the Vulture is best used like it's namesake... wait till your prey is ready and then get ready for the feast. The stalin organ (6LRM5) is also a very viable option, still use the A1 like that, the Vulture can pack some lasers as well. (Don't try 6LRM10, not worth the heat.) EDIT: Oh, and btw... two of three MDD's are already mastered.....
A good placed 100+ alpha: http://www.mechspecs.com/forum/index.php?topic=8039.0 No part of the Stormcrow can resist more than 100 points alpha, maximum being Center Torso with all the armour in front to get a maximum health of 108. Fitted to resist 100 it looks like this SCR-PRIME
I think a StormCrow would win. Sure if you put them in a cage with no escape the MadDog would always win. Or if suddenly a MadDog pops out the corner, but that is true vs the 100tonners as well. But in a scenario where the 2 mechs meet at 350-400 meters, the SC can decide if engage at all, the speed difference is too big, so If the MD is LRM based he can close in, if SRM based can gain range, and win easily if sporting a laser build by taking one leg off and making the MD unable to reach, ever, while if both are SRM he can go in a JJ friendly zone and outmanouver the MD, and it would be a fair fight but I'd still want JJs and speed versus the better armor and Alpha, in a 1vs1.
It definitely depends on the loadouts as well. At range, a LRM/NARC Mad Dog could shred a Stormcrow, up close an SRM Mad Dog could shred it as well. I could see a build like this being nasty to a Stormcrow, especially on more open maps, since the cNARC has much better range. Once NARCed, the SCrow would have to get in close or get shredded by 540 missiles...but once in close, the lasers get brought into play. 1v1, this would be a nasty build to combat (though, up close, the LRMs are more or less negated).
Stormcrow because the Timby is the best mech. And the stormcrow is second to it in my favorite mechs list.
Round#1: The Dakka Brawler VS Who Wins? [hr] Round #2: The Laserboat VS Who Wins? [hr] Round #3: The Missile Boat VS Who Wins? [hr] Round #4: The Splash Madness VS Who Wins? [hr] The Question is not FirePower or Mobility, because FirePower always wins imo. The Speed of 107kph is not fast enough to avoid Damage in a Brawl. But the real Question is: [size=14pt]Who has the better Hitbox???
Been playing in the Mad Dog a lot today. Run up against several Stormcrow in a 1 v 1 situation. I have one all but one encounter with my 3x SSRM6 4x ERML build. The Mad Dog puts out enough DPS to demolish the typical Energy Stormcrow.
I bet for: Round 1 --> StormCrow, cause the need to be more carefull with weapons that shoot brutal alpha focused. U tend to be sure u aim correctly and better speed and turning wins there. Round 2 --> MadDog, just aiming legs with the Lasers and SRMs when it has the chance. Round 3 --> MadDog again, cause it has less to loose when loosing one arm, unless that the StormCrow could use cover to circle the MadDog and get hit-and-run LRMs to soften up. In the ceteris paribus condition, MadDog all the way. Round 4 --> In that range skill is way more important. Probably the MadDog has the edge anyways, cause 4 missiles in the volley more are still 4 more potential criticals, and i would again aim legs.
I have to agree with Auriga on all points. In the first situation, where the UAC20 is the primary firepower, I think the speed of the Stormcrow would actually be enough of an advantage in out-running those slow and drawn-out bullets. But for the rest, I think the Mad-Dog would be able to out-alpha and out-tank the Stormcrow every time (provided, of course, the pilots were both equally skilled). Wtih the LRM loadouts, the Stormcrow might be able to use his speed to jump in and out of cover enough to still get shots off without actually getting shot at . . . but I rather doubt it.