MDD-B "Can't fight the meta" (3x cLPLas)
2/5,

1 rating

Thread in 'Mad Dog Omni Builds' started by tfun90, Feb 4, 2015.

  1. tfun90

    tfun90 Advanced Member

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    Nothin special. Asym righty, cooling is within meta bounds after elited. 600+ Range is a nice upgrade from the usual cERMLas, and helps compensate for the cooling and 'oh shit my arm is cored' issues. Remember to split one pulse out of your laser volley out if you get hot and can afford the exposure. Should probably take off the hand actuator and crit pad the lasers, sorry not going to take a new pic. Maybe strip armor to fit a final DHS.

    [​IMG]

    Threw this shit together and got back to back 800+ damage 3-4 kill 6+ assist rounds. Tried the SRM, SSRM, and LRMs... Going back to meta felt good like when the dominatrix takes the clamp off your balls and lets you finish. I always encourage people to try the 'intended' builds for variants, but... gun to my head to get a win/profit/double exp/not ball-clamp-reminiscent round... This.
     
    Last edited: Feb 4, 2015
  2. The Verge

    The Verge Moderator Staff Member

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    that feel when you see a similar loadout on a medium, on a heavier mech... it's like yin-yang.
     
  3. tfun90

    tfun90 Advanced Member

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    Well these clan mechs have such big engines you cant help but remind yourself of an IS Medium lol. Even the Gargoyle is a glorified 4P!
     
  4. tfun90

    tfun90 Advanced Member

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    Make it back to back to back. Flyin through mastery. GN.
     
  5. tfun90

    tfun90 Advanced Member

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    Completely average round, laser puke all day.

    [​IMG]
    [​IMG]

    6.5k~ double exp round :) Picked up the cLPLas module for this guy since I don't have one yet.

    [​IMG]
     
    Last edited: Feb 5, 2015
  6. Vundar

    Vundar Well-Known Member

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    I have a few issues with this build personally. I think that it's got a huge case of it's eggs being in one basket. I'd lean towards taking the third pulse laser off to throw on 3xSRM4's in the torsos (and enough ammo to back them up) so that you are still at least a little useful if you lose the arm. It also lets you apply a fair bit of damage without ghost heat. You have to get closer but I think it's worth it.
     
  7. AtomiKpunk

    AtomiKpunk Junior Member

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    You can build this on a storm crow. 41% heat efficiency without a TC1, one less DHS with a TC1. I can't think of a reason to throw this load out on a heavy. TBR can do it with 3 JJ and enough DHS to be sustainable and you gain the edge of being able to poke over cover. I'd give you more insightful criticism but I'm a drunk.
     
  8. tfun90

    tfun90 Advanced Member

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    Well the point was to grind MDD's effectively.
     
  9. Vundar

    Vundar Well-Known Member

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    Wouldn't that be easier with an LRM setup? Get all that assist/component destruction exp, do a bunch of damage, live through most of the match with minimum threat to yourself?

    Boring as hell... but hey... if you're just grinding it's probably the easier way to do it.
     
  10. tfun90

    tfun90 Advanced Member

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