RVN-2X "Obligatory quirk boat" (2x LLas, 2x MLas, XL275)
4.5/5,

2 ratings

Thread in 'RVN-2X' started by tfun90, Apr 5, 2015.

  1. tfun90

    tfun90 Advanced Member

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    [​IMG]

    Well, the 3x LLas option is posted, this is the other way to go. Dropping a LLas to 2 MLas lets you add a DHS and bump the engine up to 275 (140 kph opposed to 124 on the pure LLas boat). The playstyle is still entirely ranged, ideally putting out unreturned/unreturnable damage from 25 seconds into the match until the fat lady sings. The LLas are 23.4% cooler than the MLas, so the MLas should only be used as supplementary DPS for when you have heat capacity to fill, or a cool shot to burn. Otherwise, ride the cool lasers, and take minimal exposure shots.

    Results wise, this mech was quite similar to the LLas variant (quoted below). In fact, if I deleted stats from one absolutely thrown round of conquest, the stats would be nearly identical.
    [​IMG]


     
  2. Patham

    Patham New Member

    5
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    4/5,
    Ran this setup a bit, I personally like it better than the 3LLas
     
  3. Excalibaard

    Excalibaard 101 010 Staff Member

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    Adaptation for new tech with ERML, which do very well with the LL as long range poking.
    I feel it's more effective than 3LL due to the extra tonnage made available.

    Can remove a DHS for extra armor on the head and shield arm, or upgrade to an XL275 as the original build.

    Light engine is possible but I feel it's not necessary in terms of the tonnage investment.

     
  4. Excalibaard

    Excalibaard 101 010 Staff Member

    5,277
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    5/5,
    I feel this is the best the RVN-2X can get, though the other ravens are miles better with ECM (3L) and Jumpjets/ballistics (4X)
     
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