Use the SRM6s and LPL to open up components, then finish them off with the power of MG crits. Update: Removing 1 MG made it easier to have enough ammo for all weapons, AND artemis for the 6's, without skimping too much armor! Newest Build: Original Build: While this forgoes the powerful ECM, the finishing power of 6 MGs is not to be underestimated. If you really miss it, it's very easy to replace that component with the -B LT, ECM and spend 0.75 t elsewhere. This is my version with ECM: https://www.mechspecs.com/threads/shc-p-wrangler-1x-clpl-2x-csrm6-a-3x-cmg-ecm.11085/ Also, I've considered adding cAP, since there is no ECM the counter function can be very useful and it improves target info speed which is crucial for a finisher mech like this. You can swap the 4th ton of SRM ammo for cAP and I advise trying it out.