https://mwo.nav-alpha.com/mechlab?b=befc40aa_SR-4 https://mwo.nav-alpha.com/mechlab?b=371a6dcb_SR-4 Drop the PPPC for a Jump Jet and a heat sink. I saw MACHINE_SPIRIT absolutely wreck in a KDK-3 with 2xUAC20 and 2xUAC10. So, I figured - let's add a PPPC to that and use a mech with way worse convergence and hit boxes. Although, it does have nice heat quirks. QUIRKS HEAT-5% WEAPON VELOCITY+15% BALLISTIC HEAT-7.5% BASE ARMOR (CT)+20 BASE ARMOR (RT)+20 BASE ARMOR (LT)+20 BASE ARMOR (RA)+20 BASE ARMOR (LA)+20 BASE ARMOR (RL)+15 BASE ARMOR (LL)+15 Spoiler Trial runs - good results even with some bad lag bouts. KDK-3 5 kills, 4 assists, almost 1k damage, 12-0 stomp