This was the original build I used. Lasers hit hard at the beginning of a match when people peck away armor. The SRMs add a lot of punch when its time to charge in. It ran a bit hotter than I prefer, so I dropped hand actuators and artemis for 3 more DHS. I'm still seeing how much effect this has, but initially I think the improved heat management offsets the lack of artemis and then some. It's really personal preference. I especially love these on conquest where group engagement size is smaller and you attract less focus fire to allow for more aggressive play. The speed and firepower can really allow you to wreck house and 1v1 nearly any other mech. Both are very capable builds to carry a match. Two matches from the other night: http://i.imgur.com/J3aQljt.png[/img] *This build is what I used in every match to get 9th in the Worthy Adversary tourney. The 2LL, 5ML build seems the one most commonly used by others ahead of me.