Wow, sarcasm! That's original! ahem. Ye olde SRM boat. Kinda low on ammo, but you have missiles rack and squishy sidetorsos so that doesn't matter much anymore. If you're somehow avoiding death (maybe using that ECM), run this LE300 version:
Not gonna create a new thread for this, but: Dropping a launcher lets you pick up a little more speed and keep a high DHS-count. While I'm normally the type to advocate for a higher alpha, not a lower one, in this case having only 5 launchers triggers a ghost-heat of just 3.15, which is not all that bad. As such, exposure can be reduced in many situations, which could increase survival times. I'm not saying this is a better build, just an option. I personally haven't run a Thanatos, and don't know how well they box (the hit-boxes don't look promising though). Edit: if keeping the armor values up is an issue, drop half a ton of ammo. Magazine skills should give this thing plenty in the end anyway.
4/5, Ran this with LE300, 3JJs. Like the idea but HSL limit are rough on the loadout. So either unoptimal by having ghost heat or having to fire in 2 volleys. Still playable though.