I figured Warkhawks would make pretty solid brawlers given their ridiculous torso twist rate and relatively high speed. I'm also very cheap, so I decided to make a build based on a Warhawk without having to swap any omnipods (granted, it's not like they're really that expensive). Anyway, I play this build like this: Group 1: Left Arm Weapons Group 2: Right Arm Weapons Group 3: SRMs Use your right arm (lasers) to engage at "longer" ranges. At medium range use groups 1 and 2 only, making sure not to double tap the U-AC20. At close range, open up with the U-AC20 sparingly, and stop using group 2, instead using group 3 to front load your damage a bit more so you can torso twist and spread your damage. Variant 1: I've actually mostly been using this build, but it's really just as good. You have less SRM ammo, but that hasn't been a problem yet. I like the better heat efficiency, and it makes it easier to make sure that losing my right side doesn't make me lose all my U-AC ammo. The downside is I'm more fragile once I'm cored. I'm not great with assaults, but I've been averaging about 600 damage a round.